Postal video game being adapted to a comic
Go Nintendo reports one of the most violent video games ever produced is being adapted, sadly enough, to the comics panels:
Running With Scissors, creators of the (in)famous POSTAL series, in partnership with the renowned artists at Roditeli Productions, release an official digital preview for the first-ever POSTAL comic book series, giving fans a 19-page preview of the diabolical action arriving in late 2026.I looked at several pages from the preview, and what a surprise, it does feature bloody acts of violence not all that different from what the game could feature. And the publishers of this tommyrot actually believe this is normal and acceptable?
With tens of millions of copies sold across the POSTAL game franchise, the greater POSTAL universe has expanded through sequels, spin-off games, a documentary film, and a movie. Now, the POSTAL Dude will make his comics debut in a series produced/co-written by Kevin Roditeli (SWAT Kats, X‑O Manowar, Bad Omens: Concrete Jungle) and co-written by Rob Cannon (Freak Snow, Anime Animay).
The POSTAL Dude makes his way through what appears to be a normal Monday until his fragile peace of mind is shattered once again – this time by an ad for a sinister dating app that sends him into a spiral of conspiracy-fueled madness.
On top of that, must virtually every video game of this sort be adapted to the comics medium? Of course not. Yet these wastes of trees keep getting made, regardless of how many people even buy them to begin with. I wish more people would wake up and stop plunking their money into even the video game itself, because this is getting very irritating already if and whenever anybody just buys these comics unquestioned, as though it literally must be done. Let's be clear. Nobody has to buy these kind of comic adaptations at all, and a game as jarring as Postal shouldn't have to matter to anybody.
Labels: golden calf of death, history, indie publishers, licensed products, moonbat artists, moonbat writers, msm propaganda, technology, violence





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